The Marvel universe took Hollywood with a storm and conquered the hearts of millions of spectators. Naturally, the playing direction of the franchise is tired of repeating this success, but creating a fascinating and cinematic comic book-beer is not so simple. If Marvel’s Spider-Man has become a superchite PlayStation, then last year Marvel’s Avengers I could not find her audience. The following on the list is the five superhero-loser from distant cosmos.
A month later, the release of the adventure action will take place Marvel’s Guardians of the Galaxy. In anticipation of the release of the game, we visited the press show: we flew on jet boots, laughed heartily and measured the villains by the power of friendship and hard rock. It seems that fans of Jims Gann's film dilogy will be satisfied.
The plot of the game does not require a preliminary acquaintance with the Marvel Lor, but comic book fans will probably enjoy many references and familiar characters
The cult of a beautiful llama
A couple of important points should be discussed in advance. Firstly, the video game version of the "Guardians" is almost not like Marvel’s Avengers, let both games come under the brand Square Enix. The new project is not a cooperative luter-player, but a single plot-oriented action movie from the studio Eidos montreal , creators of the last parts Deus Ex. Therefore, there are no more monotonous sweeps of enemy bases from the legions of faceless opponents. The level that we have passed constantly moves the story forward and skillfully holds the dynamics: shootouts replace simple puzzles, the study of locations flows into interactive fragments between heroes.
Secondly, the action of Marvel’s Guardians of the Galaxy takes place in its own parallel universe, not directly related to films or original comics. However, the game is obviously equal to the style and mood of the film franchise, and the new plot surprisingly folds with the events of the last "Avengers".
The guards have been working together for some time in the vastness of the Galaxy, which is recovered after a destructive war with the Tanos: the crazy titan itself seems to be dead, but his campaign seriously changed the alignment of forces in the universe. Space police officers from the Nova Corps suffered huge losses, and now the organization is partially automated. The black market on the rise that plays in the hand of the team of enterprising, not burdened by the moral of heroes. The composition is classic: the dexterous killer of Gamor, the comically harsh strongman Drax, the raccoon rocket and his faithful satellite, the rational tree of the Groot. And they are directed by their charming fraudster Peter Quill, nicknamed "Star Lord" – he is the only playable character.
In the design of the interiors, full of funny details. For example, on a ship's ship you can find a mini-grocery-groot, a refrigerator with a door-sharing door and … Lama?!
Before sending to a new case, the detachment needs to return the debt to the police, so that the guards arrive at the newspaper “Nova” – which is dedicated to the fragment of the game that we studied. On the basis, of course, not everything is calm: the crew disappeared without a trace, the electricity was partially chopped off, and the lower levels occupied darling cultists with luminous heads. To carry their feet, the heroes will have to solve the secrets of the advanpost, survive a couple of hurricane battles and agree among themselves. Interestingly, Peter can respond to disputes between comrades in the detachment directly during the study of the location – on the screen, response options come for a short time.
And between the missions “Guardians” are short on their “Milano” ship: they improve weapons, play funny mini-scenes (the rocket regularly steals Quill’s toothbrush) and share thoughts about the course of history. Dialogues with companions are witty, but put quite Dubovo. Outside Katsen, the characters noticeably lack animation, and even touching memories of the tragedies of the past sound half -hearted.
For greater motivation, the game keeps taking into account stylish techniques and combo, as if in the Devil May Cry cycle
In general, compared to films, the drama in the game is somewhat muffled. Peter is self -confident, but not to idiocy, Gamora often takes care of comrades, and even a loner Drax seems to be used to working in a team. The closest to his cinema-image of the rocket-in the course of the episode shown, he did not miss the opportunity to quarrel with other members of the detachment; Especially with Quill, who dragged them into another adventure for his girlfriend from "NOVA".
Perhaps other heroes will also have time to show their nonsense disposition (for which we love them) in the full version of the game. The mission at the station is not the beginning of the plot, and the previous forces have already influenced relations in the team. However, in this chapter, the variability is minimal: the player depends only on how quickly the cultists learn about uninvited guests at the station. The “quiet” option will allow you to sneak up closer to the enemy, “noisy” – will open an additional funny dialogue and a new location for a shootout.
Blaster Quill is almost useless at long distances, so you have to constantly climb into the thick of enemies
Large -caliber friendship
The battles at Marvel’s Guardians of the Galaxy are better to approach wisely. Even at the basic level of complexity, opponents easily withstand the line of plasma in the face and quickly surround the quilles. The key to success is in the cooperation of the guards and their unique skills. As I said, the player directly controls only the Star Lord, but the rest of the detachment of the detachment can be given orders through the corresponding menu.
Each guard, including Quill himself, has four superpowers to match their character. For example, the rocket prefers to throw opponents with a variety of grenades, and the thunder Drax is happy to go to the ram. Having worked out with a special reception, the character “leaves” for reloading: the higher the damage – the longer the timer. In order not to get into trouble, you need to combine the skills of different actions. Suppose, first, the rocket causes damage to the mob group, then Groot shows them to the ground with its roots to win the time; In parallel, Gamora restrains the onslaught of the boss, and Peter takes him shields from the ice blaster.
The arsenal opens gradually. The rocket is ready to modify the equipment of the guards, but in return will require spare parts scattered according to locations
On paper, this system may seem cumbersome: he clamped the interaction key – he chose one of the four heroes, then – one of their abilities. But soon the necessary combinations are sunk into memory and are activated literally on the move. One has only to get comfortable, and the battles turn into a truly “cinema” sight, bright and funny. Special effects flickered everywhere, enemies fly over the screen, and the guards exchange sharpnesses right in the fever. True, it is not easy to make out who exactly pronounces the replica (Peter, Drax and the missiles of the timbre of voice), but the developers promised to think about the color differentiation of subtitles in the spirit Telltale.
Perhaps the main achievement of Marvel’s Guardians of the Galaxy is that the game constantly pushes characters to interaction. Heroes do not just fight next to each other, like in Marvel’s Avengers, but really work in the team, raise the wounded and take turns wearing cuffs of the villain in small QTE scenes. And at critical moments of the battle, Peter can convene a general gathering: the exhausted “guards” run away to the commander, and the player needs to choose the right replica to return the will to victory. If successful, Quille cuts his cassette player, and the whole detachment https://playojo-gb-casino.co.uk/ receives bonuses to characteristics. Even cosmic cultists are powerless in front of KISS power!
The authors have yet to fix some technical “burrs”: then Peter stuck on the path to the elevator, then replicas crawl one to another. Separate trouble with information terminals – computers are inscribed in a location, and not displayed into a separate menu. So, an important plot text every now and then appears at an uncomfortable angle or completely overlaps the character model.
But in general, Marvel’s Guardians of the Galaxy looks very promising. The game already has everything that is logical to expect from the adaptation of the “guards of the Galaxy”: charismatic characters, dynamic action, a great sense of humor. And the most important thing, Eidos Montreal was able to collect a real team from the main characters, which constantly helps each other, conflicts and develops during the plot. The only question is whether players will be able to seriously affect this development in the final version of the project, or will we remain spectators on the periphery of a spectacular, but rather linear adventure.
The answer will become clear on October 26, when Marvel’s Guardians of the Galaxy will go on sale on all platforms.
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